pygmalia: (Default)
CHARACTER NAME: Thalia Vega
TIMELINE: 2013 (Age 19)

WORLD SETTING:

CHARACTER HISTORY:
Thalia first realized she had the power to bring inanimate objects to life in junior high.
What are their romantic histories? When did they discover their powers? Initial decisions on ethics, what has evolved over time/where did they start? Feelings on teammates/family/other important people?
PERSONALITY:
Director passions
Smokes, drinks in moderation for taste and that's about it.
Thalia on the other hand is a lot more likely to conform to the orders of an authority person. Her dad was a big disciplinarian. but get her with just her team and she's more open and less reserved.
She doesn't have much of a romantic history, since she was the shy girl who enjoyed puppet shows and things like that over sports games in high school. She had a crush on the head of the technology club. He wasn't exactly a "geek" but he was a whiz with computers and tended to be well-liked by a most people: Paulo Fernadez
ABILITIES:
Soul Sparks:
(more sparks, larger construct/more independence)
pygmalia: (Default)
LINK(S) TO GAMEPLAY THREADS:

THIRD PERSON SAMPLE:

FIRST PERSON SAMPLE:

Profile

pygmalia: (Default)
Thalia Vega

March 2018

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